Dr. Siebren de Kuiper (Sigma) (
namethattune) wrote2020-10-08 01:05 am
Voidtreckers Thread Tracker
Horseshoe
↳ 16: Seto
Library Car (TDM) - A conversation about multiverse theory, dimensional mechanics, and voidsickness.
↳ 16: Zetta
Platform - A song and a lesson on fact and opinion.
↳ 16: Ken
Platform - Beware the flying worm.
↳ 16: Alexis
Platform Day, Sleeper Car - Teenage fury and talk.
↳ 16: Toplevel
So, so many people, including:
• Sakura - Platform - Magic isn't real.
• Hikaru - Platform - Mention of the points system.
• Seto - Music Car - You were attacked?
• Alice - Sleeper Car - New roommates, dimensional travel, and time paradoxes?
• 10VG - Platform - WHAT.
• Senku - Library Car - SCIENCE, and delving into the story of Senku's dimension.
• Danny - Platform - Greetings.
• Elfnein - Library Car - Greetings.
• Agent 8 - Platform - Greetings.
• Nike - Sleeper Car - New roommates, greetings.
• Roland - Supply Car - What is this sign for?
• Yuume - Armoury Car - Dimensional travel is normal for you?
• Wei Wuxian - Music Car - Music Appreciation and greetings.
↳ 16: Della
Network - Do not question Della about being separated from her kids. She takes it poorly.
↳ 20: EVENT: Toplevel
Siebren, like many others, hears the phantoms outside the windows calling to him, Dr. Winston chief among them. He shakes them off and moves to help others instead.
• Enna & Spider - Various - Working with Enna to move affected people to windowless cars; she's a good leader; eventually taking supplies to/meeting Spider.
• Ken and Wormmon - Various - Eventually leveraging Wormmon's concern to get Ken to agree to rest.
• Waver - Various - Covering windows.
• Hikaru - Various - Going to the cinema car so as to not have to hear the phantoms, and a shared love of MST3K.
• Yotsuyu - Various - Let's get you away from the windows.
• Xion - Various - Are you okay?
↳ 20: EVENT: Agent 8
Standard Car - Time to move away from the windows, and compassion unlocks her real name: Mimi K.
↳ 20: EVENT: Alexis
Various - Alexis does a violence, and neither of them handle it well.
↳ 20: EVENT: Della
Various - Moving Della away from the windows begets a disastrous conversation about her kids and much nicer one about terrible movies.
↳ 20: EVENT: Seto
Luggage Car - Taking a break for recovery and a hand of gin rummy; Seto explains how missions tend to go; Siebren volunteers to be
↳ 21: Toplevel
The day after the phantoms is exhausting; Siebren takes an unplanned nap in the constellation-painted room of the quiet car, then gets to work removing window coverings and cleaning up yesterday's messes.
• Ken and Wormmon - Quiet Car - An astronomy lesson and an explanation of Digimon.
• Webmind - Various - Blanket removal and discussion of passenger databases.
• Senku - Quiet Car - The stars are a comforting sight, and Senku's world is weird. He may have died once.
• Orisa - Various - There's an omnic here?
• Gen - Various - Siebren dissociates, Gen wants to learn magic, and evidently there was a stabbing at some point.
• Zechs - Quiet Car - Stargazing.
• S'reee - Various - Accidentally asking the local whale to hold something.
↳ 31: Della
Cinema Car - Time for some Halloween pranks.
Imagination
↳ 01: Taichi & Agumon
Standard Car - Welcome to the train.
↳ 01: Dyme
Platform - Kicking the train is bad for your health.
↳ 01: Ken & Wormmon*
Spa Car - Ken is enthusiastic about the spa; Siebren is not. Siebren experiences a Wormmon-inspired paradigm shift regarding scars and survival.
↳ 01: Spider*
Dressing Car - Would spider be so kind as to repair his hoodie?
↳ 02: Senku and Lan Sizhui*
Games Car - The first meeting of the Insomniac Club. The game du jour is Parcheesi.
↳ 04: Senku
Kitchen Car - Making cola very early in the morning.
↳ 04: Seto and Xander*
Spa Car - A late night chance meeting leads to Seto's backstory, bonding over scars, and promises to play games together - just not Monopoly.
↳ 06: Tidus & Roland*
Network - A primer on arms bands, their use, and the fact that nobody knows how to repair one.
↳ 7-11: MISSION: Toplevel
Siebren's first mission, and an eventful one. Stopping a meteor from destroying a planet, and helping repair robots to keep planetary shielding stations online.
• Nita* - Taking down defense droids on the way to the shielding power station. Nita agrees to teach Siebren the universal language.
• Seto - You can take time to relax after a mission success.
• Yotsuyu - This tent is terrible. Why do I have it.
• Ken* - Aftermath of the later thread. Siebren apologizes, and dissociates, and Ken tells him about the Digimon Kaiser.
• Senku* - Space rock? Space rock! And Senku agrees to pick up robot parts for Siebren.
• Emporio - Tent suggestions redux.
• Tidus* - What if we stick two tents together? Also quit calling him gramps.
• Eva* - Repairing robots.
↳ 7: MISSION: Ken & Wormmon
Siebren, cornered by security bots, encounters Stingmon, mistakes him for a threat, and brings Sigma out. Things do not go well.
↳ 9: MISSION: Galo
Repairing bots and asking Galo to replace them; why does that damage look deliberate?
↳ 9: MISSION: Seto and Curufin*
Working together to reset a malfunctioning (sabotaged?) power station and strengthen the barrier.
↳ 9: MISSION: Seto and Curufin
NETWORK - Adjoining with above thread - working together to reset a power station.
↳ 11: MISSION: Seto*
Seto is having a rough time handling Halo's death and his role in things. Siebren tries to help.
↳ 12: MISSION: Various*
BOSS FIGHT BOSS FIGHT BOSS FIGHT! Everything goes to hell, and Sigma comes out to wreck shop as best he can.
↳ 12: MISSION: Willow
Outside - Siebren is trying to downplay his boss battle injuries and Willow is not about to let him get away with it.
↳ 13: MISSION: Koumyou*
Dining Car - Coffee, ice cream headaches, and the void's most annoying breakfast companion.
↳ 13: MISSION: Seto*
Outside - Seto is not allowed to run off while injured; neither of them are allowed to carry the burden of guilt alone.
↳ 13: MISSION: Senku*
Hallway - Siebren reads Senku the riot act for taking his SCA off during a dangerous mission.
↳ 13: MISSION: Eva
Medical Car - Siebren attempts to apologize for Eva's near-death experience. She isn't having it.
↳ 13: MISSION: Ken & Wormmon*
Quiet Car - Ken corners Siebren for an explanation and learns about the Melody and about Sigma. Siebren is too deep in denial to give him much else.
↳ 13: Various*
Gym Car - Princess is having a bad time and worse injuries; time for a group to help Eva calm him down and heal him.
↳ 17: Nita
Quiet Car - A checkup and language lessons.
↳ 21: VTE &Seto*
Network - The train allows everyone to ask it three questions; Siebren and Seto team up.
↳ 22: Toplevel
Enna sets up an AMA, and Siebren sets himself up to answer questions.
• Gyousou - What are Omnics?
• Senku - What's your favorite constellation?
• Enna - How do your powers work?
• Koumyou* - Tell me about astrophysics.
• 8 - Where are you from?
↳ 22: Koumyou
Network - AMA - Why are you like this?
↳ 22: Della
Network - AMA - Tell me about your children?
↳ 22: Seto*
Spa Car - Seto needs time to figure out what he should focus on now that he's no longer part of the council. Siebren helps talk him through it.
↳ 25: EVENT: Toplevel
It's the winter faire, and Siebren is taking his time and enjoying the market, as well as finding his first stroopwafel in a while.
• Seto - Introducing Seto to stroopwafel, and passers-by demand they hug.
• Cassie - So many wrapping paper jokes.
• Xander - Share a stroopwafel with him!
• Koumyou* - Sharing a stroopwafel and talking about motivations.
• Emporio - How does one do gift shopping?
• Yoite - Yoite seems like he's never been shopping before; time to fix that.
↳ 25: EVENT: Della
Please don't collide with the snowman, Della. Please.
↳ 25: EVENT: VARIOUS
TACKLE GRANDPA
↳ 25: EVENT: Senku
Senku has no SCA and no autotranslation as a result. Siebren gives him grief for it.
↳ 25: EVENT: Lele (Eva)
Time to teach a porygon2 to have fun.
(Threads marked by a * hit the month's 15-comment length AC bonus.)
Jelly
↳ 1: Tidus
Standard Car - Tidus asks Siebren to take a look at the robot parts left over from the previous mission and see if the weapons can be modified for human use.
↳ 1: Saash*
Platform - Hail and well met, cat wizard who also speaks the Speech.
↳ 1: Entrapta*
Standard Car - First time meeting Entrapta, who is fascinated with machines in general and the train in particular.
↳ 1: Vegeta*
Storage Car - Please. Do not. Attack. The wall.
↳ 5: Koumyou Sanzo*
Stores Car - Sanzo is in an extremely bad way after a fight with Devero, and Siebren does his best to bring him out of it, with middling success.
↳ 6: MISSION: Rich*
Helpmates are coming after Rich, and Siebren stops them from attacking.
↳ 9: MISSION: Toplevel
Siebren helps his teammates travel to the center of Great Winter, then protects them as they enter the mainframe.
• Seto - Teamwork of two tall people navigating through close branches, and standing guard as Seto enters the virtual world.
• Xander - Materials for accretion in a sterile environment, and keeping helpmates from interfering.
• Senku - Heading to the center.
• Gen - Heading to the center.
• Handsome Jack - Heading to the center, and must you make those terrible jokes?
• Entrapta - Entrapta had to leave the mainframe, and she stays with Siebren as he stands guard.
↳ 16: Toplevel
With a new platform comes new friends and great loss. Siebren attempts to deal with his grief and devise new ways to use his powers.
• Ken - Training Gym - What manner of monster is that?
• Otoha - Luggage - Gathering the package he's ordered from the train.
• Seto - Training Gym - Perhaps a simulation of what Siebren is attempting to do with his powers will help.
• Xander - Platform - Siebren asks Xander to help him identify the emotion he is experiencing, and has some trouble coming to terms with the fact that it is loneliness.
↳ 16: Enna*
Avocado pies? Avocado pies.
↳ 16: Senku*
Trolling Siebren by...learning Dutch, evidently? It's more likely than you think! Siebren is, of course, delighted.
↳ 22: EVEENT: Toplevel
The clock reverses, affecting Siebren just enough to give him his mind back. Between that and impromptu childcare, the day is certainly eventful.
• Narrative - Quiet Car - Siebren takes the time - and his regained abality to think - to follow an upsetting train of thought to an upsetting conclusion. Who, exactly, is he working for?
• Senku - Library - Attempting to curb a tiny Senku's destructive impulses takes the form of disassembling robot parts in the library.
• Ken - Quiet Car - Late night coffee and discussions of gravity.
• Della - Quiet Car - Kids are cute but exhausting.
• Yondu - Hallway - Attempting to prevent disasters with destructive children before they occur.
• Thanatos - Quiet Car - This child does not want to go to bed.
• Xander - Hallway - Xander offers a spare stroopwafel, and this is entirely too adorable.
• Raven - Quiet Car - An introduction.
• Sanzo - Standard Car - Bitty Houmei is in something of a panic regarding being on the train, and Siebren tries to help.
• Devero - Quiet Car - Equation talk.
• Alley - Quiet Car - An introduction.
• Bulma - Quiet Car - Equation and gravity talk.
• Eva - Quiet Car - It seems a young Eva is a good deal more combative than her older counterpart.
(Threads marked by a * hit the month's tagout AC bonus.)
Kazoo
↳ 01: Yondu, Handsome Jack, Cherry***
Network - Handsome Jack gives a hellish recorder performance for the train; Yondu and Siebren put a stop to it with Cherry's help.
↳ 01: Xander, Seto
Spa - After a number of close friends leave, some reassurance - and hugs - are needed.
↳ 06: MISSION: Entrapta*
Siebren and Entrapta explore one of the towers, solving a musical puzzle in a library and looking for information.
↳ 07: MISSION: Seto*
Siebren and Seto attempt to puzzle out the trick to advancing in a tower; it turns out a leap of faith is the answer.
↳ 08: MISSION: Comms
Mission comms across multiple days, with multiple interactions.
• Seto, Entrapta, Ken - Has anyone discovered anything of note in the towers?
• Vexen, Entrapta - Finding an anachronous traveler's pack in one of the towers.
• Orange team - Any ideas on where the illusions came from?
↳ 13: MISSION: Seto
Seto works to align the keystones in the walls and Siebren attempts to protect him from approaching demons. Seto gets to see Sigma in action for the first time.
↳ 14: MISSION: Vexen, NPC*
The owner of the pack has been found; questions are asked and answered.
↳ 15: MISSION: Toplevel
The train is staying an extra day to help the world recover, and Siebren does his part to help rebuild.
• Yondu - Chasing chickens and having conversations about the past.
• Ken, Wormmon, NPC - Attempting to problem solve and eventually going to a monk to ask questions about magic and illusions.*
• Seto - We're all really tired of chickens.
• Senku - Senku is having a terrible mission, and Siebren makes it worse by calling him on it.*
↳ 15: MISSION: Kumoko*
Siebren brings miss spider food and checks in on her in her No Humans Allowed tent.
↳ 15: MISSION: Alice*
Rounding up cattle and discussing the train's motivations in picking which worlds to help.
↳ 16: Various
Triage - Bakura commits a murder and attempts a second, with Seto as the intended victim. A fight with others ensues; Siebren arrives to stop it.
↳ 21: EVENT: Toplevel
The train visits a nexus for the day, allowing passengers to send messages home and spend some time relaxing and picnicking.
• Seto - A little peace and quiet and some shared snacks.
• Yondu - Yondu has a gift for Siebren, and may or may not be flirting.
• Ghost - Mushrooms or bouncy castle? You decide!*
• Sanzo - Missing people.*
• Orisa - Funerals are for the living.*
↳ 27: Romeo*
Garden car - Art day brings a discussion of an art car and possible glitter decontamination techniques.
(Threads marked by a * hit the month's first CR AC bonus, 1 * per person/credit.)
Llama
↳ 1: Caleb*
Standard Car - Meeting a wizard who needs supplies, and introducing him to the roster.
↳ 1: Seto
General Train - Seto is in a Mood because Yugi has disappeared (hiatus), and Siebren tries to distract him with an engineering project: reverse-engineering a transgate.
↳ 1: Eva
Sleeper Car - Eva. Eva why do you have a giant cursed fox out in the hallway. Eva why.
↳ 1: Phineas*
Standard Car - Welcome to the Void.
↳ 1: Madoka*
Platform - Madoka, interested in getting Yondu
↳ 5: MISSION: Toplevel
Orange team is tasked with mapping buildings; an easy enough task, except for the rather traumatizing illusions that pop up around every other corner.
• Entrapta - The vent gremlin comes to say hi, and they talk mapping and illusions.
• Ansem - The ocean illusion is odd, but the man behind it is decidedly friendly.*
• Saash - Siebren sees the Omnic Crisis, and the cat wizard helps bring him back to himself.
• Caleb - Siebren sees the Omnic Crisis, and Caleb helps.
• Merwen - Evidently Ansem is not the only one who misses the ocean.
↳ 8: MISSION: Various
Senku gathers a group together to discuss what the train isn't telling them - basic information about the void, tethers, and other things experienced void travelers would have been briefed on.
↳ 11: MISSION: Various
Network - Ghost announces his true form is close in size to "that giant grandpa" and a discussion of size ensues. Embarrassingly.
↳ 11: MISSION: Della
The illusions show Della trapped on the moon; Siebren, who has no such trauma with the moon, talks her through it and shows her the Horizon Lunar Colony.
↳ 11: MISSION: Alice
The illusions throw Alice back in an asylum, and Siebren attempts to get her out and return her to some semblance of stability.
↳ 11: MISSION: Ray*
The illusion labyrinth shows Ray one of the demons from his world; Siebren protects him, and they move on.
↳ 13: Eva
Network/Library - Eva wants to discuss the contents of her illusions with those who witnessed them, and Siebren is one such person.
↳ 16: Yondu
Standard car - Yondu has stroopwafel for Siebren, and also a crash course in handcuffs, because why not.
↳ 16: Various
Network - Della makes a post inviting people to clear up misconceptions, and when Siebren insists he is no one's grandpa, he instead finds out he's an adoptive father of two.
↳ 16: Seto & Xander
On the heels of the realization that they are indeed a family, a discussion is had, in which Xander talks about his personhood issues and Siebren reveals the entirety of his past. It's a doozy.
↳ 17: Mono*
Standard car - Siebren is doing some busy work, and Mono comes along for an interview.
↳ 19: Beetlejuice*
Network - We are getting real tired of these midnight serenades real fast.
↳ 22: EVENT: Toplevel
The train has dropped them at a void nexus to learn to deal with illusions. Siebren helps fish to fill the larders and takes a more scientific approach to one of the illusion tests.
• Potato - Potato would like to fly and also be used as bait! Siebren disagrees.*
• Alice - Siebren recommends asking for help with the illusions, and Alice is hesitant.
• Seto - No, we're not sure the illusions are playing fair, but that's not going to stop us from learning.
• Yondu - Fishing buddies? Fishing buddies.
• Beau - Beau provides a rather snarky primer on seeing through illusions.*
↳ 22: EVENT: Koumyou
Koumyou is fishing, and Siebren gets to see the sutra in action - for a given value thereof - for the first time. It certainly is something.
↳ 22: EVENT: Orisa
Orisa is learning to resist an illusion, and Siebren attempts to help her with the test.
(Threads marked by a * hit the month's brand new CR AC bonus, 1 * per person/credit.)
Merriment
↳ 3: MISSION: Senku*
Siebren is still subsumed in Jinnjar's illusion, and Senku unsuccessfully tries to break him out of it.
↳ 4: MISSION: Seto*
Seto attempts to break Siebren out of the illusion, with far more success.
↳ 10: MISSION: Caleb*
Caleb has been tortured by Chaos; Siebren finds him and brings him someplace safe to recover and to talk.
↳ 12: MISSION: Toplevel
As the boss battle rages and other Voidtreckers help ferry 4th wall people home, Siebren decides to hold the line of defense and, for the first time, chooses to be Sigma.
• Alice - Alice insists she can fight, becomes enraged when Sigma questions it, and does indeed fight Chaos-infected people (with a reminder to not kill them).
• Agent 3 - She's a weird DPS, but she's good, and she and Sigma work together to take down a monster.
• Essek - Essek can DPS from the back line, but his magic looking like a galaxy (or a black hole) throws Sigma badly.
↳ 12: MISSION: Devero*
Sigma enlists Devero to help ferry Chaos-infected people back home. Devero takes it...okay.
↳ 12: MISSION: Masumi*
Sigma enlists Masumi to help ferry Chaos-infected individuals back home.
↳ 12: MISSION: Taiki*
Sigma enlists Taiki to help ferry Chaos-infected individuals back home.
↳ 12: Ken*
Kitchen - Ken is having a rough time coming down from illusions and questioning if he's wanted; Siebren tries to help him through it.
↳ 13: Mami
Mami asks for help cooking and ferrying food to bedridden teammates; Siebren is happy to help with the latter.
↳ 14: Seto*
Gym - Seto needs a bit of help getting to the sleepover in the gym car, and Siebren is happy to help. It's the first time they've gotten to talk since the mission.
↳ 16: Toplevel
Platform day arrives yet again, and Siebren meets with various people.
• Vexen - Lab/Spa Cars - Vexen is working late, and Siebren attempts to get him to relax - the conversation then turns to Ken.
• Koumyou - Garden Car - Siebren asks Koumyou to teach him to meditate.
↳ 16: Tidus*
Network - Evidently Tidus is still not happy with Siebren.
↳ 16: Toplevel
Network - Siebren has purchased an electric clothes dryer for the laundry part of the storage car and announces it, along with a brief tutorial and a warning.
↳ 22-24: Event: Handwave
Siebren has himself a good time at the Aquafir resort, including terrible karaoke with Koumyou and Vexen (both of whom are much more skilled than he) and, hilarious, being Ghost's chaperone to allow him to buy chocolate.
(Threads marked by a * hit the month's tagout AC bonus.)
Nebula
↳ 06: MISSION: Toplevel
Being dropped on a floating world to help out the local citizens wouldn't be so much of an issue if powers worked properly here. They definitely do not.
• Seto - Trying to find a way across a broken bridge doesn't work as well when powers are unreliable at best.
• Bulma - Investigating the abandoned homes yields nothing useful but quite a few theories. Where did everyone go?
• Dairine - Grousing about powers not working.
• Vegeta - Are you going to help him wrangle this woolie or not?
↳ 06: MISSION: Comms
Checking in to see whether anyone else's powers are affected yields a myriad of replies, none of them good.
• Thanatos - Powers don't work, but that's normal for him.
• Vexen - Existence is difficult without his powers working! Maybe don't take unnecessary risks.
• Kyoko - Low on magic.
• Ken - Don't put yourself on the front line. I'll watch out for your father.
• Izo - Please explain the Fate franchise (I'm so sorry)
• Ghost - Someone is also having trouble staying corporeal.
• Ryu - Nothing like reminding a shonen protagonist to keep his head on straight.
• Allen - Please take care of your arm.
↳ 11: MISSION: Various
BOSS FIGHT BOSS FIGHT BOSS FIGHT
↳ 16: Seto*
Della has left the train, and Siebren attempts to comfort his grieving son...and finds out about his little jaunt into the afterlife.
↳ 17: Various
It's a game of Never Have I Ever on the ICPs! Things get a little wild and sometimes a little emotional.
• Ken - Never have I ever gotten a degree.*
• Seto - Reassuring Seto that his family is indeed proud of him and that he is loved.*
• Seto, again - Siebren has been engaged, once, some time ago, and Seto is sorry for his loss.
• Danny - Talking about falling down the stairs turns into the pitfalls of half-ghost life.
• Alice - Why do people fall down the stairs? Who has ill-behaved pets? Not her.
• Vexen - Earth magic makes this difficult.*
• Senku - He doesn't fall down stairs so much as he falls off cliffs.
• Noctis - Oh buddy.
• Otoha - Are you okay?
• Jake - Intense competition or not, that's still a fall.
• Koumyou - Definitely doesn't believe Siebren has never fallen down the stairs.
• Satoru - Siblings tripping you makes not falling down stairs difficult.
• Seto, Again - If Siebren were wealthy, he wouldn't need to ask for funding.*
• Freeza - Someone doesn't understand the rules of the game.
↳ 21: EVENT: Seto
The first night's lockdown in the abandoned space station does Siebren's calm no favors.
↳ 21-23: EVENT: Comms
Comms to keep track of each other during the mission.
• Razzy - What, exactly, is an escape room?
• Yondu - Exchanging information and a joke about GPS.
↳ 22: EVENT: Yondu*
Siebren and Yondu try to puzzle out what it is that's attacking them and why these attacks seem so...clean. Yondu also comes clean about his former crush on Siebren.
(Threads marked by a * hit the month's Every Two Interactions AC bonus.)
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